A Bubbleman adventure

Bubbleman World

Run, bounce, and grow with Garry. Four bubble worlds. Eight adventures.

Settings

World 1 · Dewdrop Gardens

A little way from home

Stage 1 of 8
Points0
Hearts♥♥♥♥♥
Pearls0
Keepsakes◇◇◇
✦ Bubble wandFind a star block ↟ Air stepFind an air pearl ◎ Foam shieldFind a shield pearl ↥ Garry’s sizeSmall · find a growth pearl ⊂ Pearl magnetFind a magnet pearl
A Bubbleman adventure

A whole world of wonder.

Follow the pearls, hop through the gardens, and see where a bubble pipe takes you.

Reach the glowing gate. Explore the high routes for three hidden keepsakes.

Every big adventure begins with one little hop.

Move ← → / A D · Jump Space / W / ↑ · Run Shift · Wand X · Pipe ↓ / S · Pause P · Touch arrows run automatically.

Garry’s spirit of wonder. An imagined adventure.

There is a little joy waiting around every bend.

Four worlds. So much wonder. 0 / 24 stars

Clear a stage to open the next part of Garry’s journey. Earn 3 stars for a clean run, 2 with up to two mistakes, or 1 for finishing. Your stars and keepsakes stay in this browser; revisit any unlocked stage to find what you missed.

0 / 24 keepsakesBest score 0

Field guide · powers, secrets & guardians

Stars: any hit, including one softened by a shield, or a fall counts as a mistake. There is no time limit, so take a breath and explore.

Eight long adventures, four worlds, and a guardian at every world’s end. Ride moving bubble rafts, bounce from spring pads, and raise checkpoint flags along the way. Hold Jump on a spring, or tap as it launches, for a higher bounce. Wait for a pipe grumbler to retreat, then leap over its pipe. Enter a marked bubble pipe with ↓ to find a secret garden.

✦ Bubble wand: bump a star block and use X or Wand to send bubbles. ↟ Air step: find an air pearl, then release Jump and press again in the air. ◎ Foam shield: soften one hit; watch your footing around gaps.

↥ Growth pearl: become big Garry, break bricks, and take a hit before shrinking. ⊂ Pearl magnet: draw nearby pearls toward you for 18 seconds. Give yourself room to grow under low ceilings.

Stomp flying grumblers and hit armored grumblers twice. Watch the warning bubbles before a foam vent erupts. Pipe grumblers can be calmed with the wand. Watch each guardian’s warning and dodge its attack. When its crown lowers and the guard opens, stomp or send bubbles to calm it. Calm the guardian to open the gate.

Three little wonders: find Kindness above the first spring, Curiosity at the top of the pipe garden, and Joy above the later spring. Each is worth 300 points; all three earn 500 more. Discoveries save as you collect them, except in practice. Replay stages to complete your collection.